ESTHER PEREL Where Should We Begin? at Work – Conversation Cards for Teams Culture Amp – Office Games & Team Building Games for Work – 100 Talking Point Cards to Build Trust & Connection
ESTHER PEREL Where Should We Begin? at Work – Conversation Cards for Teams Culture Amp – Office Games & Team Building Games for Work – 100 Talking Point Cards to Build Trust & Connection
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- BUILD STRONGER TEAMS WITH CONVERSATION CARDS - Created by Esther Perel and Culture Amp, these workplace conversation starter cards help improve team communication, connection, and performance through guided storytelling.
- 100 INTERACTIVE CARDS DESIGNED FOR OFFICE GAMES - Based on real workplace data and research, each card fosters engagement across four pillars: trust, belonging, recognition, and collective resilience.
- FLEXIBLE TEAM BUILDING GAMES FOR WORK ADULTS - Play with 2–6+ players in any setting—1-on-1s, team lunches, virtual meetings, or large group offsites. Easy instructions make this the perfect team building game for busy workplaces.
- DATA-BACKED CONVERSATION STARTER CARDS - Each prompt is rooted in insights from 1.5 billion employee experience surveys—helping you unlock deeper, more meaningful relationships at work.
- PERFECT FOR MAKING WORK FRIENDS & FOSTERING CONNECTIONS - Whether your team is remote, hybrid, or in-office, these team building games help break through conflict, fuel creativity, and foster a more connected workplace.
"Transform your workplace culture—one story at a time. Where Should We Begin? At Work is a powerful set of conversation cards designed by renowned psychotherapist Esther Perel in collaboration with Culture Amp, the leading employee experience platform. Whether you're gathering for a team meeting, a lunch break, or an offsite retreat, this game invites connection, trust, and open dialogue through 100 data-backed talking point cards. Unlike typical office games, these conversation starter cards are grounded in real workplace psychology and insights from over 1.5 billion employee experience surveys. They’re crafted to strengthen four key pillars of team culture: Trust, Belonging, Recognition, and Collective Resilience. Perfect for team building games for work adults, this deck makes it easy to create space for authentic conversations. With gameplay that works for 2 to 6+ players and flexibility for any work environment—remote, hybrid, or in-person—this set is your go-to tool for better team dynamics. Whether you're looking for light icebreakers or deep reflections, this deck offers moments that matter. Bring creativity and connection into your workplace with one of the most meaningful team building games available today."
- Number of Game Players: 2-6+
- Batteries Required?: No
- Language: English
- Assembly Required: No
- Product dimensions: 10.67 x 7.37 x 4.32 cm; 222 Grams
- Material Type(s): Cardboard
- Manufacturer reference: WSWB-WRK-01
- Manufacturer recommended age: 18 years and up
- Batteries Included?: No
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This item is currently not available